![]() You can post your own stuff if you played it with anybody. unfortunately I'm leaving in a few hours for almost 2 weeks and I won't be able to use my computer. Nanowars needs more exposure and regularly posting some great videos is one of the more effective ways to let people know what nanowars has to offer. One of the best ways to convince people to try nanowars is to post some videos of the gameplay. I checked on youtube and there are sadly only a handful of nanowar videos. One way to get more people interested enough is to have some videos posted of the matches you play. I miss C2 a lot, and I'm sure I'm not the only one. I been playing C3 multiplayer for the past month and I still would rather go back to playing C2. I for one would be very happy if nanowars C2 multiplayer could get more people on. That's how rebuilding the multiplayer looks like! Rob Smith Posts: 3424 Joined: Wed 5:30 pm Please cast your vote on the poll above to give others an idea of how many people are interested in this. I've actually seen people incapable of doing this. ![]() NOTE! You must download and extract the main files, then download the pre-alpha patch, extract it, copy contents to the main extracted files and replace with the patch files. Tutorial on how to get this running using Tunngle. (can't get this fvckness to work as a video) ![]() Modded Lighthouse map (original one is available too) & new Angry Bull shotgun Ability to make your own ranked match in a matter of seconds with all available options to choose from (health regeneration, HUD, respawn delay and more) More interaction with the world (opening doors, kicking objects, breaking objects) Ability to mix suit modules like in Crysis 3 There is yet a lot of work to do with this mod and it's up to the Crysis 2 community to rebuild the multiplayer. So I say check this out and give it a chance. I saw some petition to resume C2 mp (I think there were few) and it had over 600 signatures, yet not many bothered to download this mod. ![]() If we can get people to play this things can be changed, so that NanoWars will be EXACTLY like original Crysis 2 mp (just with new maps). Those who played it and hated it have to understand that this is merely a test version. I think this mod came out a few months ago when Crysis 2 mp was still active, and NanoWars' servers were empty since then, yet the game is still in development. However, it seems that the creator took inspiration from Crysis 3 mp (sprinting doesn't drain suit energy, ability to mix suit modules, bow, muzzle brakes etc), which seemed to piss a few people off. Hope you enjoy!Įdit: I almost forget! I owe the models and a tremendous amount of inspiration to the Nano-Ops mod for Crysis 2.NanoWars is a free, modded version of Crysis 2 multiplayer. I've played through Crysis 2 many times, and this mod is a compilation of all my favorite tweaks - the same game, but better and just a little spicier. You'll get more ammo for the M2014 Gauss Rifle, and many less beloved weapons have had their ammo capacity buffed so you can spend more time with them. There is a new weapon, the SCAR-L (classic Crysis 1 SCAR), and a few new firing modes - slug and explosive ammo for the Marshall shotgun and autofire for the Nova pistol. It's harder to stealth past all the enemies. The suit has been buffed so some of its less useful functions (power kick, air stomp, power melee) don't drain all your power. The AI is much less merciful and will punish mistakes ruthlessly, but with your suit, you have all the options you need to triumph. It adds CELL Nanosuit soldiers as squad leaders (using the 1.5a nanosuit from multiplayer), with functioning armor and cloak.Ĭeph exoskeletons will also use armor and cloak modes aggressively, as well as an improvised speed mode to take cover and dodge grenades.Ī number of other difficulty tweaks are included. This is a mod for people who love Crysis 2's campaign but want more challenge and variety.
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